# add-recipe

Tags: adventure | fort | gameplay

Command: `add-recipe`

Add crafting recipes to a civ.

Civilizations pick randomly from a pool of possible recipes, which means not all civs get high boots, for instance. This script can help fix that. Only weapons, armor, and tools are currently supported; things such as instruments are not.

## Usage

`add-recipe native`

  Add all crafting recipes that your civ could have chosen from its pool, but did not.

`add-recipe all`

  Add all available weapons and armor, including exotic items like blowguns, two-handed swords, and capes.

`add-recipe single <item token>`

  Add a single item by the given item token.

## Example

`add-recipe single SHOES:ITEM_SHOES_BOOTS`

  Allow your civ to craft high boots.