# source

Tags: fort | armok | map

Command: `source`

Create an infinite magma or water source.

This tool can create an infinite magma or water source or drain on a tile. For more complex liquid placement, try liquids or gui/liquids.

Map tiles registered with this tool as a liquid source will be set to have the configured amount of liquid every 12 game ticks. A standard liquid source sets the level to `7`, and a standard drain sets the level to `0`, but you can set the target anywhere in between as well.

## Usage

`source add water|magma [0-7]`

  Add a source or drain at the selected tile position. If the target level is not specified, it defaults to `7`. The cursor must be over a flow-passable tile (e.g. empty space, floor, staircase, etc.) and not too high in the sky.

`source list`

  List all currently registered source tiles.

`source delete`

  Remove the source under the cursor.

`source clear`

  Remove all liquid sources that have been added with `source`.

## Examples

`source add water`

  Create an infinite water source under the cursor.

`source add water 3`

  Create an infinite water source under the cursor, but equalize the water depth at 3/7. This is useful when creating a swimming pool for your dwarves.

`source add water 0`

  Create a water drain under the cursor.

`source add magma`

  Create an infinite magma source under the cursor.