# modtools/skill-change

Tags: dev

Command: `modtools/skill-change`

Modify unit skills.

Sets or modifies a skill of a unit.

## Usage

    modtools/skill-change --unit <id> --skill <skill> --mode <mode> --granularity <granularity> --value <amount> [--loud]

## Options

`--unit <id>`

  Id of the target unit.

`--skill <skill>`

  Specify which skill to set.

`--mode <mode>`

  Mode can be `add` or `set`, depending on whether you want to add to the existing experience/level or set it.

`--granularity <granularity>`

  Granularity can be `experience` or `level`, depending on whether you want to modify/set the experience value or the experience level.

`--value <amount>`

  How much to set/add.

`--loud`

  if present, prints changes to console