# hfs-pit

Tags: fort | armok | map

Command: `hfs-pit`

Creates a pit straight to the underworld.

This script creates a pit to the underworld, starting at the cursor position and going down, down down.

## Usage

    hfs-pit [<size> [<walls> [<stairs>]]]

The first parameter is the “radius” in tiles of the (square) pit, that is, how many tiles to open up in each direction around the cursor. The default is `1`, meaning a single column.

The second parameter is `1` to wall off the sides of the pit on all layers except the underworld, or anything else to leave them open.

The third parameter is `1` to add stairs in the middle of the pit or anything else to just have an open channel.

Note that stairs are buggy; they will not reveal the bottom until you dig somewhere, but underworld creatures will path in.

## Examples

`hfs-pit`

  Create a single-tile wide pit with no walls or stairs.

`hfs-pit 4 1 0`

  A seven-across pit (the center tile plus three on each side) with stairs but no containing walls.

`hfs-pit 2 0 1`

  A five-across pit with no stairs but with containing walls.