# changeitem

Tags: adventure | fort | armok | items

Command: `changeitem`

Change item material or base quality.

By default, a change is only allowed if the existing and desired item materials are of the same subtype (for example wood -> wood, stone -> stone, etc). But since some transformations work pretty well and may be desired you can override this with `force`. Note that forced changes can possibly result in items that crafters and haulers refuse to touch.

## Usage

`changeitem info`

  Show details about the selected item. Does not change the item. You can use this command to discover RAW ids for existing items.

`changeitem [<options>]`

  Change the item selected in the `k` list or inside a container/inventory.

`changeitem here [<options>]`

  Change all items at the cursor position. Requires in-game cursor.

## Examples

`changeitem here m INORGANIC:GRANITE`

  Change material of all stone items under the cursor to granite.

`changeitem q 5`

  Change currently selected item to masterpiece quality.

## Options

`m`, `material <RAW id>`

  Change material. Must be followed by valid material RAW id.

`s`, `subtype <RAW id>`

  Change subtype. Must be followed by a valid subtype RAW id.”

`q`, `quality <quality>`

  Change base quality. Must be followed by number (0-5) with 0 being no quality and 5 being masterpiece quality.

`force`

  Ignore subtypes and force the change to the new material.