add-recipe
==========

Tags: adventure | fort | gameplay

Command: "add-recipe"

  Add crafting recipes to a civ.

Civilizations pick randomly from a pool of possible recipes, which means not all civs get high boots, for instance. This script can help fix that. Only weapons, armor, and tools are currently supported; things such as instruments are not.


Usage
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"add-recipe native"
   Add all crafting recipes that your civ could have chosen from its pool, but did not.

"add-recipe all"
   Add *all* available weapons and armor, including exotic items like blowguns, two-handed swords, and capes.

"add-recipe single <item token>"
   Add a single item by the given item token.


Example
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"add-recipe single SHOES:ITEM_SHOES_BOOTS"
   Allow your civ to craft high boots.
