combat-harden
=============

Tags: fort | armok | military | units

Command: "combat-harden"

  Set the combat-hardened value on a unit.

This tool can make a unit care more/less about seeing corpses.


Usage
-----

   combat-harden [<unit>] [<hardness>]


Examples
--------

"combat-harden"
   Make the currently selected unit fully combat hardened

"combat-harden --citizens --tier 2"
   Make all fort citizens moderately combat hardened.


Unit options
------------

"--all"
   All active units will be affected.

"--citizens"
   All (sane) citizens of your fort will be affected. Will do nothing in adventure mode.

"--unit <id>"
   The given unit will be affected.

If no option is given or the indicated unit can't be found, the script will use the currently selected unit.


Hardness options
----------------

"--value <num>"
   A percent value (0 to 100, inclusive) to set combat hardened to.

"--tier <num>"
   Choose a tier of hardenedness to set it to. - 1 = No hardenedness. - 2 = "is getting used to tragedy" - 3 = "is a hardened individual" - 4 = "doesn't really care about anything anymore" (max)

If no option is given, the script defaults to using a value of 100.
