"map" tag index

Tools that interact with the game map.

3 | a | b | c | d | e | f | g | h | i | l | n | p | q | r | s | t | u | w
 
3
3dveins Rewrite layer veins to expand in 3D space.
 
a
alltraffic Set traffic designations for every single tile of the map.
automaterial (plugin) Sorts building materials by recent usage.
 
b
blueprint Record a live game map in a quickfort blueprint.
bprobe Display low-level properties of the selected building.
burrow Quickly add units/tiles to burrows.
burrows (plugin) Auto-expand burrows as you dig.
 
c
changelayer Change the material of an entire geology layer.
changevein Change the material of a mineral inclusion.
clean Removes contaminants.
cleaners (plugin) Provides commands for cleaning spatter from the map.
clear-smoke Removes all smoke from the map.
clear-webs Removes all webs from the map.
colonies Manipulate vermin colonies and hives.
cprobe Display low-level properties of the selected unit.
 
d
deramp Removes all ramps designated for removal from the map.
devel/block-borders Outline map blocks on the map screen.
dig (plugin) Provides commands for designating tiles for digging.
dig-now Instantly complete dig designations.
digFlood Digs out veins as they are discovered.
digcircle Designate circles.
digexp Designate dig patterns for exploratory mining.
digl Dig all of the selected layer stone.
diglx Dig layer stone across z-levels, digging stairs as needed.
digtype Designate all vein tiles of the selected type.
digv Designate all of the selected vein for digging.
digvx Dig a vein across z-levels, digging stairs as needed.
drain-aquifer Remove all aquifers on the map.
 
e
extinguish Put out fires.
 
f
feature Control discovery flags for map features.
filltraffic Set traffic designations using flood-fill starting at the cursor.
firestarter Lights things on fire.
fix-unit-occupancy Fix phantom unit occupancy issues.
fix/item-occupancy Fixes errors with phantom items occupying site.
fix/stable-temp Solve FPS issues caused by fluctuating temperature.
fix/tile-occupancy Fix tile occupancy flags.
fixveins Restore missing mineral inclusions.
flows Counts map blocks with flowing liquids.
 
g
gui/blueprint Record a live game map in a quickfort blueprint.
gui/gm-editor Inspect and edit DF game data.
gui/guide-path Visualize minecart guide paths.
gui/liquids Interactively paint liquids or obsidian onto the map.
gui/pathable Highlights reachable tiles.
gui/quickfort Apply pre-designed blueprints to your fort.
gui/stamper Copy, paste, and transform dig designations.
 
h
hfs-pit Creates a pit straight to the underworld.
 
i
infiniteSky Automatically allocate new z-levels of sky
 
l
lair Mark the map as a monster lair.
light-aquifers-only Change heavy and varied aquifers to light aquifers.
liquids Place magma, water or obsidian.
liquids-here Spawn liquids on the selected tile.
locate-ore Scan the map for metal ores.
 
n
nopause Disable pausing.
 
p
pathable (plugin) Marks tiles that are reachable from the cursor.
plant Create a plant or make an existing plant grow up.
plants (plugin) Provides commands that interact with plants.
position Report cursor and mouse position, along with other info.
probe Display low-level properties of the selected tile.
prospect Shows a summary of resources that exist on the map.
prospector (plugin) Provides commands that help you analyze natural resources.
 
q
quickfort Apply pre-designed blueprints to your fort.
 
r
regrass Regrow all the grass.
restrictice Restrict traffic on all tiles on top of visible ice.
restrictliquids Restrict traffic on all visible tiles with liquid.
reveal Reveals the map.
reveal-adv-map Reveal or hide the world map.
reveal-hidden-sites Reveal all sites in the world.
reveal-hidden-units Reveal sneaking units.
revflood Hide everything, then reveal tiles with a path to the cursor.
revforget Discard records about what was visible before revealing the map.
revtoggle Switch between reveal and unreveal.
 
s
source Create an infinite magma or water source.
spotclean Remove all contaminants from the tile under the cursor.
ssense An alias for stonesense.
stonesense A 3D isometric visualizer.
 
t
tiletypes Paints tiles of specified types onto the map.
tiletypes-command Run tiletypes commands.
tiletypes-here Paint map tiles starting from the cursor.
tiletypes-here-point Paint the map tile under the cursor.
tubefill Replenishes mined-out adamantine.
 
u
unreveal Hides previously hidden tiles again.
 
w
weather Change the weather.